blob: e07cd5d09de331f76e70d45ab2d74ccdda37c7ac [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void pack4x8snorm_4d22e7() {
uint res = pack_float_to_snorm4x8(float4());
}
vertex tint_symbol vertex_main() {
pack4x8snorm_4d22e7();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
pack4x8snorm_4d22e7();
return;
}
kernel void compute_main() {
pack4x8snorm_4d22e7();
return;
}