blob: f1f9c46f581694b5bbdf6b69319e34ac3d09b09f [file] [log] [blame]
void refract_cbc1d2() {
float3 res = refract(float3(0.0f, 0.0f, 0.0f), float3(0.0f, 0.0f, 0.0f), 1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
refract_cbc1d2();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
refract_cbc1d2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
refract_cbc1d2();
return;
}