blob: b39cb0ce539a403c23e1c200754d75d5e49aa334 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void sqrt_f8c59a() {
float3 res = sqrt(float3());
}
vertex tint_symbol vertex_main() {
sqrt_f8c59a();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
sqrt_f8c59a();
return;
}
kernel void compute_main() {
sqrt_f8c59a();
return;
}