blob: a400e748982650e6c4b66b74672d172d697abed8 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba32uint, read>;
fn textureLoad_276a2c() {
var res : vec4<u32> = textureLoad(arg_0, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_276a2c();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_276a2c();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_276a2c();
}