blob: 10c1bb18dfb38c76c5842c1ca843a473b72796b4 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d<r32sint, read>;
fn textureLoad_eb573b() {
var res : vec4<i32> = textureLoad(arg_0, vec2<i32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_eb573b();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_eb573b();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_eb573b();
}