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/
tint
/
ea3eee988528af5802707ee07d89c48eba4a6e85
/
.
/
test
/
expressions
/
zero_init
/
mat3x3
/
f32.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
unused_entry_point
()
{
return
;
}
void
f
()
{
float3x3 v
=
float3x3
(
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
,
0.0f
);
}