| struct BST { |
| data : i32; |
| leftIndex : i32; |
| rightIndex : i32; |
| }; |
| |
| var<private> tree_1 : array<BST, 10>; |
| |
| var<private> gl_FragCoord : vec4<f32>; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn makeTreeNode_struct_BST_i1_i1_i11_i1_(tree : ptr<function, BST>, data : ptr<function, i32>) { |
| let x_169 : i32 = *(data); |
| (*(tree)).data = x_169; |
| (*(tree)).leftIndex = -1; |
| (*(tree)).rightIndex = -1; |
| return; |
| } |
| |
| fn insert_i1_i1_(treeIndex : ptr<function, i32>, data_1 : ptr<function, i32>) { |
| var baseIndex : i32; |
| var param : BST; |
| var param_1 : i32; |
| var param_2 : BST; |
| var param_3 : i32; |
| baseIndex = 0; |
| loop { |
| let x_178 : i32 = baseIndex; |
| let x_179 : i32 = *(treeIndex); |
| if ((x_178 <= x_179)) { |
| } else { |
| break; |
| } |
| let x_182 : i32 = *(data_1); |
| let x_183 : i32 = baseIndex; |
| let x_185 : i32 = tree_1[x_183].data; |
| if ((x_182 <= x_185)) { |
| let x_190 : i32 = baseIndex; |
| let x_192 : i32 = tree_1[x_190].leftIndex; |
| if ((x_192 == -1)) { |
| let x_197 : i32 = baseIndex; |
| let x_198 : i32 = *(treeIndex); |
| tree_1[x_197].leftIndex = x_198; |
| let x_200 : i32 = *(treeIndex); |
| let x_202 : BST = tree_1[x_200]; |
| param = x_202; |
| let x_203 : i32 = *(data_1); |
| param_1 = x_203; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param), &(param_1)); |
| let x_205 : BST = param; |
| tree_1[x_200] = x_205; |
| return; |
| } else { |
| let x_207 : i32 = baseIndex; |
| let x_209 : i32 = tree_1[x_207].leftIndex; |
| baseIndex = x_209; |
| continue; |
| } |
| return; |
| } else { |
| let x_210 : i32 = baseIndex; |
| let x_212 : i32 = tree_1[x_210].rightIndex; |
| if ((x_212 == -1)) { |
| let x_217 : i32 = baseIndex; |
| let x_218 : i32 = *(treeIndex); |
| tree_1[x_217].rightIndex = x_218; |
| let x_220 : i32 = *(treeIndex); |
| let x_222 : BST = tree_1[x_220]; |
| param_2 = x_222; |
| let x_223 : i32 = *(data_1); |
| param_3 = x_223; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_2), &(param_3)); |
| let x_225 : BST = param_2; |
| tree_1[x_220] = x_225; |
| return; |
| } else { |
| let x_227 : i32 = baseIndex; |
| let x_229 : i32 = tree_1[x_227].rightIndex; |
| baseIndex = x_229; |
| continue; |
| } |
| return; |
| } |
| return; |
| } |
| return; |
| } |
| |
| fn search_i1_(target : ptr<function, i32>) -> i32 { |
| var index : i32; |
| var currentNode : BST; |
| var x_231 : i32; |
| index = 0; |
| loop { |
| let x_236 : i32 = index; |
| if ((x_236 != -1)) { |
| } else { |
| break; |
| } |
| let x_239 : i32 = index; |
| let x_241 : BST = tree_1[x_239]; |
| currentNode = x_241; |
| let x_243 : i32 = currentNode.data; |
| let x_244 : i32 = *(target); |
| if ((x_243 == x_244)) { |
| let x_248 : i32 = *(target); |
| return x_248; |
| } |
| let x_249 : i32 = *(target); |
| let x_251 : i32 = currentNode.data; |
| if ((x_249 > x_251)) { |
| let x_257 : i32 = currentNode.rightIndex; |
| x_231 = x_257; |
| } else { |
| let x_259 : i32 = currentNode.leftIndex; |
| x_231 = x_259; |
| } |
| let x_260 : i32 = x_231; |
| index = x_260; |
| } |
| return -1; |
| } |
| |
| fn main_1() { |
| var treeIndex_1 : i32; |
| var param_4 : BST; |
| var param_5 : i32; |
| var param_6 : i32; |
| var param_7 : i32; |
| var param_8 : i32; |
| var param_9 : i32; |
| var param_10 : i32; |
| var param_11 : i32; |
| var param_12 : i32; |
| var param_13 : i32; |
| var param_14 : i32; |
| var param_15 : i32; |
| var param_16 : i32; |
| var param_17 : i32; |
| var param_18 : i32; |
| var param_19 : i32; |
| var param_20 : i32; |
| var param_21 : i32; |
| var param_22 : i32; |
| var param_23 : i32; |
| var count : i32; |
| var i : i32; |
| var result : i32; |
| var param_24 : i32; |
| treeIndex_1 = 0; |
| let x_88 : BST = tree_1[0]; |
| param_4 = x_88; |
| param_5 = 9; |
| makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_4), &(param_5)); |
| let x_90 : BST = param_4; |
| tree_1[0] = x_90; |
| let x_92 : i32 = treeIndex_1; |
| treeIndex_1 = (x_92 + 1); |
| let x_94 : i32 = treeIndex_1; |
| param_6 = x_94; |
| param_7 = 5; |
| insert_i1_i1_(&(param_6), &(param_7)); |
| let x_96 : i32 = treeIndex_1; |
| treeIndex_1 = (x_96 + 1); |
| let x_98 : i32 = treeIndex_1; |
| param_8 = x_98; |
| param_9 = 12; |
| insert_i1_i1_(&(param_8), &(param_9)); |
| let x_100 : i32 = treeIndex_1; |
| treeIndex_1 = (x_100 + 1); |
| let x_102 : i32 = treeIndex_1; |
| param_10 = x_102; |
| param_11 = 15; |
| insert_i1_i1_(&(param_10), &(param_11)); |
| let x_104 : i32 = treeIndex_1; |
| treeIndex_1 = (x_104 + 1); |
| let x_106 : i32 = treeIndex_1; |
| param_12 = x_106; |
| param_13 = 7; |
| insert_i1_i1_(&(param_12), &(param_13)); |
| let x_108 : i32 = treeIndex_1; |
| treeIndex_1 = (x_108 + 1); |
| let x_110 : i32 = treeIndex_1; |
| param_14 = x_110; |
| param_15 = 8; |
| insert_i1_i1_(&(param_14), &(param_15)); |
| let x_112 : i32 = treeIndex_1; |
| treeIndex_1 = (x_112 + 1); |
| let x_114 : i32 = treeIndex_1; |
| param_16 = x_114; |
| param_17 = 2; |
| insert_i1_i1_(&(param_16), &(param_17)); |
| let x_116 : i32 = treeIndex_1; |
| treeIndex_1 = (x_116 + 1); |
| let x_118 : i32 = treeIndex_1; |
| param_18 = x_118; |
| param_19 = 6; |
| insert_i1_i1_(&(param_18), &(param_19)); |
| let x_120 : i32 = treeIndex_1; |
| treeIndex_1 = (x_120 + 1); |
| let x_122 : i32 = treeIndex_1; |
| param_20 = x_122; |
| param_21 = 17; |
| insert_i1_i1_(&(param_20), &(param_21)); |
| let x_124 : i32 = treeIndex_1; |
| treeIndex_1 = (x_124 + 1); |
| let x_126 : i32 = treeIndex_1; |
| param_22 = x_126; |
| param_23 = 13; |
| insert_i1_i1_(&(param_22), &(param_23)); |
| count = 0; |
| i = 0; |
| loop { |
| let x_132 : i32 = i; |
| if ((x_132 < 20)) { |
| } else { |
| break; |
| } |
| var x_155 : bool; |
| var x_156_phi : bool; |
| let x_135 : i32 = i; |
| param_24 = x_135; |
| let x_136 : i32 = search_i1_(&(param_24)); |
| result = x_136; |
| let x_137 : i32 = i; |
| switch(x_137) { |
| case 2, 5, 6, 7, 8, 9, 12, 13, 15, 17: { |
| let x_147 : i32 = result; |
| let x_148 : i32 = i; |
| let x_149 : bool = (x_147 == x_148); |
| x_156_phi = x_149; |
| if (!(x_149)) { |
| let x_154 : f32 = gl_FragCoord.x; |
| x_155 = (x_154 < 0.0); |
| x_156_phi = x_155; |
| } |
| let x_156 : bool = x_156_phi; |
| if (x_156) { |
| let x_159 : i32 = count; |
| count = (x_159 + 1); |
| } |
| } |
| default: { |
| let x_141 : i32 = result; |
| if ((x_141 == -1)) { |
| let x_145 : i32 = count; |
| count = (x_145 + 1); |
| } |
| } |
| } |
| |
| continuing { |
| let x_161 : i32 = i; |
| i = (x_161 + 1); |
| } |
| } |
| let x_163 : i32 = count; |
| if ((x_163 == 20)) { |
| x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); |
| } else { |
| x_GLF_color = vec4<f32>(0.0, 0.0, 1.0, 1.0); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main([[builtin(position)]] gl_FragCoord_param : vec4<f32>) -> main_out { |
| gl_FragCoord = gl_FragCoord_param; |
| main_1(); |
| return main_out(x_GLF_color); |
| } |