| #include <metal_stdlib> | |
| using namespace metal; | |
| void main_1() { | |
| bool2 const x_14 = bool2(false, false); | |
| uint2 const x_11 = uint2(0u, 0u); | |
| int2 const x_12 = int2(0, 0); | |
| float2 const x_13 = float2(0.0f, 0.0f); | |
| return; | |
| } | |
| fragment void tint_symbol() { | |
| main_1(); | |
| return; | |
| } | |