SKIP: FAILED | |
#version 310 es | |
precision mediump float; | |
void main_1() { | |
vec2 x_1 = vec2(50.0f, 60.0f); | |
vec2 x_2 = ddx_coarse(x_1); | |
return; | |
} | |
void tint_symbol() { | |
main_1(); | |
return; | |
} | |
void main() { | |
tint_symbol(); | |
} | |
Error parsing GLSL shader: | |
ERROR: 0:6: 'ddx_coarse' : no matching overloaded function found | |
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float' | |
ERROR: 0:6: '' : compilation terminated | |
ERROR: 3 compilation errors. No code generated. | |