| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| int x_1 = 0; |
| |
| void main_1() { |
| int x_2 = x_1; |
| return; |
| } |
| |
| struct tint_symbol_2 { |
| uint x_1_param; |
| }; |
| |
| void tint_symbol_inner(uint x_1_param) { |
| x_1 = int(x_1_param); |
| main_1(); |
| } |
| |
| void tint_symbol(tint_symbol_2 tint_symbol_1) { |
| tint_symbol_inner(tint_symbol_1.x_1_param); |
| return; |
| } |
| void main() { |
| tint_symbol_2 inputs; |
| inputs.x_1_param = uint(gl_SampleID); |
| tint_symbol(inputs); |
| } |
| |
| |
| Error parsing GLSL shader: |
| ERROR: 0:26: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables |
| ERROR: 0:26: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |