SKIP: FAILED | |
#version 310 es | |
precision mediump float; | |
void main_1() { | |
float x_1 = (50.0f % 60.0f); | |
return; | |
} | |
void tint_symbol() { | |
main_1(); | |
return; | |
} | |
void main() { | |
tint_symbol(); | |
} | |
Error parsing GLSL shader: | |
ERROR: 0:5: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' const float' and a right operand of type ' const float' (or there is no acceptable conversion) | |
ERROR: 0:5: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |