blob: f20e0d3b84234a69643e1c39b31bc50bdb0ba47e [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_cube_array<f32>;
fn textureDimensions_50a9ee() {
var res : vec2<i32> = textureDimensions(arg_0, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_50a9ee();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_50a9ee();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_50a9ee();
}