blob: a72a5095c51df7857c53f9066ae5ba8a9c3b4ab2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_out {
int x_4_1;
};
struct tint_symbol_2 {
int x_3_param [[user(locn0)]];
};
struct tint_symbol_3 {
int x_4_1 [[color(0)]];
};
void main_1(thread float4* const tint_symbol_6, thread int* const tint_symbol_7, thread int* const tint_symbol_8) {
float4 const x_16 = *(tint_symbol_6);
int const x_26 = *(tint_symbol_7);
if (((((int(x_16.x) & 1) + (int(x_16.y) & 1)) + x_26) == int(x_16.z))) {
}
*(tint_symbol_8) = 1;
return;
}
fragment tint_symbol_3 tint_symbol(float4 x_2_param [[position]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
thread float4 tint_symbol_9 = 0.0f;
thread int tint_symbol_10 = 0;
thread int tint_symbol_11 = 0;
int const x_3_param = tint_symbol_1.x_3_param;
tint_symbol_9 = x_2_param;
tint_symbol_10 = x_3_param;
main_1(&(tint_symbol_9), &(tint_symbol_10), &(tint_symbol_11));
main_out const tint_symbol_4 = {.x_4_1=tint_symbol_11};
tint_symbol_3 const tint_symbol_5 = {.x_4_1=tint_symbol_4.x_4_1};
return tint_symbol_5;
}