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// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_BLOCK_ALLOCATOR_H_
#define SRC_BLOCK_ALLOCATOR_H_
#include <array>
#include <utility>
#include "src/utils/math.h"
namespace tint {
/// A container and allocator of objects of (or deriving from) the template
/// type `T`. Objects are allocated by calling Create(), and are owned by the
/// BlockAllocator. When the BlockAllocator is destructed, all constructed
/// objects are automatically destructed and freed.
///
/// Objects held by the BlockAllocator can be iterated over using a View.
template <typename T,
size_t BLOCK_SIZE = 64 * 1024,
size_t BLOCK_ALIGNMENT = 16>
class BlockAllocator {
/// Pointers is a chunk of T* pointers, forming a linked list.
/// The list of Pointers are used to maintain the list of allocated objects.
/// Pointers are allocated out of the block memory.
struct Pointers {
static constexpr size_t kMax = 32;
std::array<T*, kMax> ptrs;
Pointers* next;
};
/// Block is linked list of memory blocks.
/// Blocks are allocated out of heap memory.
///
/// Note: We're not using std::aligned_storage here as this warns / errors
/// on MSVC.
struct alignas(BLOCK_ALIGNMENT) Block {
uint8_t data[BLOCK_SIZE];
Block* next;
};
// Forward declaration
template <bool IS_CONST>
class TView;
/// An iterator for the objects owned by the BlockAllocator.
template <bool IS_CONST>
class TIterator {
using PointerTy = std::conditional_t<IS_CONST, const T*, T*>;
public:
/// Equality operator
/// @param other the iterator to compare this iterator to
/// @returns true if this iterator is equal to other
bool operator==(const TIterator& other) const {
return ptrs == other.ptrs && idx == other.idx;
}
/// Inequality operator
/// @param other the iterator to compare this iterator to
/// @returns true if this iterator is not equal to other
bool operator!=(const TIterator& other) const { return !(*this == other); }
/// Advances the iterator
/// @returns this iterator
TIterator& operator++() {
if (ptrs != nullptr) {
++idx;
if (idx == Pointers::kMax) {
idx = 0;
ptrs = ptrs->next;
}
}
return *this;
}
/// @returns the pointer to the object at the current iterator position
PointerTy operator*() const { return ptrs ? ptrs->ptrs[idx] : nullptr; }
private:
friend TView<IS_CONST>; // Keep internal iterator impl private.
explicit TIterator(const Pointers* p, size_t i) : ptrs(p), idx(i) {}
const Pointers* ptrs;
size_t idx;
};
/// View provides begin() and end() methods for looping over the objects
/// owned by the BlockAllocator.
template <bool IS_CONST>
class TView {
public:
/// @returns an iterator to the beginning of the view
TIterator<IS_CONST> begin() const {
return TIterator<IS_CONST>{allocator_->pointers_.root, 0};
}
/// @returns an iterator to the end of the view
TIterator<IS_CONST> end() const {
return allocator_->pointers_.current_index >= Pointers::kMax
? TIterator<IS_CONST>(nullptr, 0)
: TIterator<IS_CONST>(allocator_->pointers_.current,
allocator_->pointers_.current_index);
}
private:
friend BlockAllocator; // For BlockAllocator::operator View()
explicit TView(BlockAllocator const* allocator) : allocator_(allocator) {}
BlockAllocator const* const allocator_;
};
public:
/// An iterator type over the objects of the BlockAllocator
using Iterator = TIterator<false>;
/// An immutable iterator type over the objects of the BlockAllocator
using ConstIterator = TIterator<true>;
/// View provides begin() and end() methods for looping over the objects
/// owned by the BlockAllocator.
using View = TView<false>;
/// ConstView provides begin() and end() methods for looping over the objects
/// owned by the BlockAllocator.
using ConstView = TView<true>;
/// Constructor
BlockAllocator() = default;
/// Move constructor
/// @param rhs the BlockAllocator to move
BlockAllocator(BlockAllocator&& rhs) {
std::swap(block_, rhs.block_);
std::swap(pointers_, rhs.pointers_);
}
/// Move assignment operator
/// @param rhs the BlockAllocator to move
/// @return this BlockAllocator
BlockAllocator& operator=(BlockAllocator&& rhs) {
if (this != &rhs) {
Reset();
std::swap(block_, rhs.block_);
std::swap(pointers_, rhs.pointers_);
}
return *this;
}
/// Destructor
~BlockAllocator() { Reset(); }
/// @return a View of all objects owned by this BlockAllocator
View Objects() { return View(this); }
/// @return a ConstView of all objects owned by this BlockAllocator
ConstView Objects() const { return ConstView(this); }
/// Creates a new `TYPE` owned by the BlockAllocator.
/// When the BlockAllocator is destructed the object will be destructed and
/// freed.
/// @param args the arguments to pass to the type constructor
/// @returns the pointer to the constructed object
template <typename TYPE = T, typename... ARGS>
TYPE* Create(ARGS&&... args) {
static_assert(
std::is_same<T, TYPE>::value || std::is_base_of<T, TYPE>::value,
"TYPE does not derive from T");
static_assert(
std::is_same<T, TYPE>::value || std::has_virtual_destructor<T>::value,
"TYPE requires a virtual destructor when calling Create() for a type "
"that is not T");
auto* ptr = Allocate<TYPE>();
new (ptr) TYPE(std::forward<ARGS>(args)...);
AddObjectPointer(ptr);
return ptr;
}
/// Frees all allocations from the allocator.
void Reset() {
for (auto ptr : Objects()) {
ptr->~T();
}
auto* block = block_.root;
while (block != nullptr) {
auto* next = block->next;
delete block;
block = next;
}
block_ = {};
pointers_ = {};
}
private:
BlockAllocator(const BlockAllocator&) = delete;
BlockAllocator& operator=(const BlockAllocator&) = delete;
/// Allocates an instance of TYPE from the current block, or from a newly
/// allocated block if the current block is full.
template <typename TYPE>
TYPE* Allocate() {
static_assert(sizeof(TYPE) <= BLOCK_SIZE,
"Cannot construct TYPE with size greater than BLOCK_SIZE");
static_assert(alignof(TYPE) <= BLOCK_ALIGNMENT,
"alignof(TYPE) is greater than ALIGNMENT");
block_.current_offset =
utils::RoundUp(alignof(TYPE), block_.current_offset);
if (block_.current_offset + sizeof(TYPE) > BLOCK_SIZE) {
// Allocate a new block from the heap
auto* prev_block = block_.current;
block_.current = new Block;
if (!block_.current) {
return nullptr; // out of memory
}
block_.current->next = nullptr;
block_.current_offset = 0;
if (prev_block) {
prev_block->next = block_.current;
} else {
block_.root = block_.current;
}
}
auto* base = &block_.current->data[0];
auto* ptr = reinterpret_cast<TYPE*>(base + block_.current_offset);
block_.current_offset += sizeof(TYPE);
return ptr;
}
/// Adds `ptr` to the linked list of objects owned by this BlockAllocator.
/// Once added, `ptr` will be tracked for destruction when the BlockAllocator
/// is destructed.
void AddObjectPointer(T* ptr) {
if (pointers_.current_index >= Pointers::kMax) {
auto* prev_pointers = pointers_.current;
pointers_.current = Allocate<Pointers>();
if (!pointers_.current) {
return; // out of memory
}
pointers_.current->next = nullptr;
pointers_.current_index = 0;
if (prev_pointers) {
prev_pointers->next = pointers_.current;
} else {
pointers_.root = pointers_.current;
}
}
pointers_.current->ptrs[pointers_.current_index++] = ptr;
}
struct {
/// The root block of the block linked list
Block* root = nullptr;
/// The current (end) block of the blocked linked list.
/// New allocations come from this block
Block* current = nullptr;
/// The byte offset in #current for the next allocation.
/// Initialized with BLOCK_SIZE so that the first allocation triggers a
/// block allocation.
size_t current_offset = BLOCK_SIZE;
} block_;
struct {
/// The root Pointers structure of the pointers linked list
Pointers* root = nullptr;
/// The current (end) Pointers structure of the pointers linked list.
/// AddObjectPointer() adds to this structure.
Pointers* current = nullptr;
/// The array index in #current for the next append.
/// Initialized with Pointers::kMax so that the first append triggers a
/// allocation of the Pointers structure.
size_t current_index = Pointers::kMax;
} pointers_;
};
} // namespace tint
#endif // SRC_BLOCK_ALLOCATOR_H_