| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[18]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct buf2 { |
| /* 0x0000 */ int one; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf1& x_7, constant buf0& x_12, constant buf2& x_15, thread int* const tint_symbol_4, thread float4* const tint_symbol_5) { |
| float4x4 m = float4x4(0.0f); |
| float4 v = 0.0f; |
| float f = 0.0f; |
| int a = 0; |
| int b = 0; |
| float zero = 0.0f; |
| *(tint_symbol_4) = 0; |
| float const x_62 = x_7.x_GLF_uniform_float_values.arr[1].el; |
| float const x_64 = x_7.x_GLF_uniform_float_values.arr[2].el; |
| float const x_66 = x_7.x_GLF_uniform_float_values.arr[3].el; |
| float const x_68 = x_7.x_GLF_uniform_float_values.arr[4].el; |
| float const x_70 = x_7.x_GLF_uniform_float_values.arr[5].el; |
| float const x_72 = x_7.x_GLF_uniform_float_values.arr[6].el; |
| float const x_74 = x_7.x_GLF_uniform_float_values.arr[7].el; |
| float const x_76 = x_7.x_GLF_uniform_float_values.arr[8].el; |
| float const x_78 = x_7.x_GLF_uniform_float_values.arr[9].el; |
| float const x_80 = x_7.x_GLF_uniform_float_values.arr[10].el; |
| float const x_82 = x_7.x_GLF_uniform_float_values.arr[11].el; |
| float const x_84 = x_7.x_GLF_uniform_float_values.arr[12].el; |
| float const x_86 = x_7.x_GLF_uniform_float_values.arr[13].el; |
| float const x_88 = x_7.x_GLF_uniform_float_values.arr[14].el; |
| float const x_90 = x_7.x_GLF_uniform_float_values.arr[15].el; |
| float const x_92 = x_7.x_GLF_uniform_float_values.arr[16].el; |
| m = float4x4(float4(x_62, x_64, x_66, x_68), float4(x_70, x_72, x_74, x_76), float4(x_78, x_80, x_82, x_84), float4(x_86, x_88, x_90, x_92)); |
| float const x_99 = x_7.x_GLF_uniform_float_values.arr[1].el; |
| float const x_101 = x_7.x_GLF_uniform_float_values.arr[2].el; |
| float const x_103 = x_7.x_GLF_uniform_float_values.arr[3].el; |
| float const x_105 = x_7.x_GLF_uniform_float_values.arr[4].el; |
| v = float4(x_99, x_101, x_103, x_105); |
| float const x_108 = x_7.x_GLF_uniform_float_values.arr[1].el; |
| f = x_108; |
| int const x_110 = x_12.x_GLF_uniform_int_values.arr[0].el; |
| a = x_110; |
| while (true) { |
| int const x_115 = *(tint_symbol_4); |
| if ((x_115 < 10)) { |
| } else { |
| break; |
| } |
| int const x_118 = *(tint_symbol_4); |
| *(tint_symbol_4) = as_type<int>((as_type<uint>(x_118) + as_type<uint>(1))); |
| int const x_120 = a; |
| int const x_121 = clamp(x_120, 0, 3); |
| float const x_123 = x_7.x_GLF_uniform_float_values.arr[1].el; |
| float const x_125 = v[x_121]; |
| v[x_121] = (x_125 + x_123); |
| int const x_129 = x_12.x_GLF_uniform_int_values.arr[2].el; |
| b = x_129; |
| while (true) { |
| int const x_134 = *(tint_symbol_4); |
| if ((x_134 < 10)) { |
| } else { |
| break; |
| } |
| int const x_137 = *(tint_symbol_4); |
| *(tint_symbol_4) = as_type<int>((as_type<uint>(x_137) + as_type<uint>(1))); |
| int const x_139 = b; |
| float const x_142 = v[clamp(x_139, 0, 3)]; |
| int const x_143 = b; |
| int const x_145 = a; |
| float const x_147 = m[clamp(x_143, 0, 3)][x_145]; |
| float const x_149 = f; |
| f = (x_149 + (x_142 * x_147)); |
| { |
| int const x_151 = b; |
| b = as_type<int>((as_type<uint>(x_151) - as_type<uint>(1))); |
| } |
| } |
| int const x_153 = a; |
| float const x_156 = x_7.x_GLF_uniform_float_values.arr[1].el; |
| m[1][clamp(x_153, 0, 3)] = x_156; |
| int const x_159 = x_15.one; |
| int const x_161 = x_12.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_159 == x_161)) { |
| discard_fragment(); |
| } |
| int const x_166 = x_15.one; |
| int const x_168 = x_12.x_GLF_uniform_int_values.arr[1].el; |
| if ((x_166 == x_168)) { |
| discard_fragment(); |
| } |
| { |
| int const x_172 = a; |
| a = as_type<int>((as_type<uint>(x_172) + as_type<uint>(1))); |
| } |
| } |
| float const x_175 = x_7.x_GLF_uniform_float_values.arr[0].el; |
| zero = x_175; |
| float const x_176 = f; |
| float const x_178 = x_7.x_GLF_uniform_float_values.arr[17].el; |
| if (!((x_176 == x_178))) { |
| float const x_183 = x_7.x_GLF_uniform_float_values.arr[1].el; |
| zero = x_183; |
| } |
| float const x_184 = f; |
| float const x_185 = zero; |
| int const x_187 = x_12.x_GLF_uniform_int_values.arr[0].el; |
| float const x_189 = f; |
| *(tint_symbol_5) = float4(x_184, x_185, float(x_187), x_189); |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf1& x_7 [[buffer(1)]], constant buf0& x_12 [[buffer(0)]], constant buf2& x_15 [[buffer(2)]]) { |
| thread int tint_symbol_6 = 0; |
| thread float4 tint_symbol_7 = 0.0f; |
| main_1(x_7, x_12, x_15, &(tint_symbol_6), &(tint_symbol_7)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_7}; |
| tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |
| |