| cbuffer cbuffer_x_6 : register(b0, space0) { |
| uint4 x_6[2]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| cbuffer cbuffer_x_8 : register(b1, space0) { |
| uint4 x_8[2]; |
| }; |
| |
| void main_1() { |
| float2 v1 = float2(0.0f, 0.0f); |
| bool x_54 = false; |
| bool x_55_phi = false; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_35 = asint(x_6[scalar_offset / 4][scalar_offset % 4]); |
| v1 = cos(cos(asfloat(int2(-1, x_35)))); |
| const float x_41 = v1.x; |
| x_GLF_color = float4(x_41, x_41, x_41, x_41); |
| const float x_44 = v1.y; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const float x_46 = asfloat(x_8[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| const bool x_47 = (x_44 > x_46); |
| x_55_phi = x_47; |
| if (x_47) { |
| const float x_51 = v1.y; |
| const float x_53 = asfloat(x_8[1].x); |
| x_54 = (x_51 < x_53); |
| x_55_phi = x_54; |
| } |
| if (x_55_phi) { |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_60 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| const int x_63 = asint(x_6[1].x); |
| const int x_66 = asint(x_6[1].x); |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_69 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| x_GLF_color = float4(float(x_60), float(x_63), float(x_66), float(x_69)); |
| } else { |
| const int x_73 = asint(x_6[1].x); |
| const float x_74 = float(x_73); |
| x_GLF_color = float4(x_74, x_74, x_74, x_74); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |