blob: 50d7c15e884c5df5f252a55d1481571c4acebbc5 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void modf_4bb324() {
float4 arg_1 = 0.0f;
float4 res = modf(float4(), *(&(arg_1)));
}
vertex tint_symbol vertex_main() {
modf_4bb324();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
modf_4bb324();
return;
}
kernel void compute_main() {
modf_4bb324();
return;
}