blob: 0c21bdc9aabb4be27a8b494269c32bed4724d7ae [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void pack2x16unorm_0f08e4() {
uint res = pack_float_to_unorm2x16(float2());
}
vertex tint_symbol vertex_main() {
pack2x16unorm_0f08e4();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
pack2x16unorm_0f08e4();
return;
}
kernel void compute_main() {
pack2x16unorm_0f08e4();
return;
}