blob: 1ce5cf3b3dac8e078840d5bb195cfeae6f517c91 [file] [log] [blame]
void select_51b047() {
uint2 res = (false ? uint2(0u, 0u) : uint2(0u, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
select_51b047();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_51b047();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_51b047();
return;
}