blob: f76b6eba48883e41465409c8ea6ce757c498a623 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void transpose_31d679() {
float2x2 res = transpose(float2x2());
}
vertex tint_symbol vertex_main() {
transpose_31d679();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
transpose_31d679();
return;
}
kernel void compute_main() {
transpose_31d679();
return;
}