blob: 82ad61fb2e589be1f367acd20ee69c102ea65b79 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void transpose_4ce359() {
float4x2 res = transpose(float2x4());
}
vertex tint_symbol vertex_main() {
transpose_4ce359();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
transpose_4ce359();
return;
}
kernel void compute_main() {
transpose_4ce359();
return;
}