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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_AST_INT_LITERAL_H_
#define SRC_AST_INT_LITERAL_H_
#include "src/ast/literal.h"
namespace tint {
namespace ast {
/// An integer literal. This could be either signed or unsigned.
class IntLiteral : public Castable<IntLiteral, Literal> {
public:
~IntLiteral() override;
/// @returns the literal value as an i32
int32_t value_as_i32() const { return static_cast<int32_t>(value_); }
/// @returns the literal value as a u32
uint32_t value_as_u32() const { return value_; }
protected:
/// Constructor
/// @param program_id the identifier of the program that owns this node
/// @param source the input source
/// @param value value of the literal
IntLiteral(ProgramID program_id, const Source& source, uint32_t value);
private:
uint32_t const value_;
}; // namespace ast
} // namespace ast
} // namespace tint
#endif // SRC_AST_INT_LITERAL_H_