blob: b51ed1b46902e36b4f2bd35d80d494626d7cb42f [file] [log] [blame]
void any_083428() {
bool res = any(bool4(false, false, false, false));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
any_083428();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
any_083428();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
any_083428();
return;
}