blob: 9933be14c57d5114e5543868a40dadaf8357b247 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void any_0e3e58() {
bool res = any(bool2());
}
vertex tint_symbol vertex_main() {
any_0e3e58();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
any_0e3e58();
return;
}
kernel void compute_main() {
any_0e3e58();
return;
}