blob: b58da1b0d454f8d7e30f3e51d79432405a3cf627 [file] [log] [blame]
void cos_29d66d() {
float4 res = cos(float4(0.0f, 0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
cos_29d66d();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
cos_29d66d();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
cos_29d66d();
return;
}