blob: 65ebe3acb1ea9bb067b0296fc031b9f64806b72e [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void inverseSqrt_b197b1() {
float3 res = rsqrt(float3());
}
vertex tint_symbol vertex_main() {
inverseSqrt_b197b1();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
inverseSqrt_b197b1();
return;
}
kernel void compute_main() {
inverseSqrt_b197b1();
return;
}