blob: 401b97fe598433c3faa43d7e749aae6614f2f751 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void max_b1b73a() {
uint3 res = max(uint3(), uint3());
}
vertex tint_symbol vertex_main() {
max_b1b73a();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
max_b1b73a();
return;
}
kernel void compute_main() {
max_b1b73a();
return;
}