blob: be28f09ab6a9739435dae30396e471b0be35f20b [file] [log] [blame]
void min_3941e1() {
int4 res = min(int4(0, 0, 0, 0), int4(0, 0, 0, 0));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
min_3941e1();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
min_3941e1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
min_3941e1();
return;
}