blob: 182b371024ecb6359b4c250096dd5d1d4b4dbced [file] [log] [blame]
void min_46c5d3() {
uint res = min(1u, 1u);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
min_46c5d3();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
min_46c5d3();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
min_46c5d3();
return;
}