blob: 3f9bfb115405a6dd67fe30cce263b3e1e3c45193 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void min_a45171() {
int3 res = min(int3(), int3());
}
vertex tint_symbol vertex_main() {
min_a45171();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
min_a45171();
return;
}
kernel void compute_main() {
min_a45171();
return;
}