blob: 20a61cbc82ecc4fddd3c48e96086c3c0edbff7a7 [file] [log] [blame]
void min_af326d() {
float res = min(1.0f, 1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
min_af326d();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
min_af326d();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
min_af326d();
return;
}