blob: 98fba76e68c70aee7a7c36f8b82e8eaaf8cedc8d [file] [log] [blame]
void mix_4f0b5e() {
float res = lerp(1.0f, 1.0f, 1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
mix_4f0b5e();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
mix_4f0b5e();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
mix_4f0b5e();
return;
}