blob: 966cfe29f9805c13ee24b2cac642a95600af48bf [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void reverseBits_4dbd6f() {
int4 res = reverse_bits(int4());
}
vertex tint_symbol vertex_main() {
reverseBits_4dbd6f();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
reverseBits_4dbd6f();
return;
}
kernel void compute_main() {
reverseBits_4dbd6f();
return;
}