blob: 72fbdb07e9587264f23c0a4e1804427d39c8f2d1 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void reverseBits_a6ccd4() {
uint3 res = reverse_bits(uint3());
}
vertex tint_symbol vertex_main() {
reverseBits_a6ccd4();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
reverseBits_a6ccd4();
return;
}
kernel void compute_main() {
reverseBits_a6ccd4();
return;
}