blob: d3d831605bb5f1bda11fe114058cd7314205e1de [file] [log] [blame] [edit]
void select_01e2cd() {
int3 res = (bool3(false, false, false) ? int3(0, 0, 0) : int3(0, 0, 0));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
select_01e2cd();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_01e2cd();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_01e2cd();
return;
}