blob: 5cbeb2e9145df43d520e258d62fa58aa3dac48e0 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_51b047() {
uint2 res = select(uint2(), uint2(), bool());
}
vertex tint_symbol vertex_main() {
select_51b047();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
select_51b047();
return;
}
kernel void compute_main() {
select_51b047();
return;
}