blob: 04477fabcf8e497f1083de1b4cd917a966283b9f [file] [log] [blame] [edit]
void select_99f883() {
uint res = (false ? 1u : 1u);
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
select_99f883();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_99f883();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_99f883();
return;
}