| uint tint_pack2x16unorm(float2 param_0) { |
| uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0)); |
| return (i.x | i.y << 16); |
| } |
| |
| float4 tint_unpack4x8snorm(uint param_0) { |
| int j = int(param_0); |
| int4 i = int4(j << 24, j << 16, j << 8, j) >> 24; |
| return clamp(float4(i) / 127.0, -1.0, 1.0); |
| } |
| |
| cbuffer cbuffer_x_6 : register(b1, space0) { |
| uint4 x_6[7]; |
| }; |
| cbuffer cbuffer_x_10 : register(b0, space0) { |
| uint4 x_10[4]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| uint a = 0u; |
| float4 v1 = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| float E = 0.0f; |
| bool x_75 = false; |
| bool x_92 = false; |
| bool x_109 = false; |
| bool x_76_phi = false; |
| bool x_93_phi = false; |
| bool x_110_phi = false; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const float x_41 = asfloat(x_6[scalar_offset / 4][scalar_offset % 4]); |
| const float x_43 = asfloat(x_6[1].x); |
| a = tint_pack2x16unorm(float2(x_41, x_43)); |
| v1 = tint_unpack4x8snorm(a); |
| E = 0.01f; |
| const int x_49 = asint(x_10[2].x); |
| const float x_51 = v1[x_49]; |
| const float x_53 = asfloat(x_6[2].x); |
| const float x_55 = asfloat(x_6[3].x); |
| const bool x_60 = (abs((x_51 - (x_53 / x_55))) < E); |
| x_76_phi = x_60; |
| if (x_60) { |
| const int x_64 = asint(x_10[1].x); |
| const float x_66 = v1[x_64]; |
| const float x_68 = asfloat(x_6[4].x); |
| const float x_70 = asfloat(x_6[3].x); |
| x_75 = (abs((x_66 - (x_68 / x_70))) < E); |
| x_76_phi = x_75; |
| } |
| const bool x_76 = x_76_phi; |
| x_93_phi = x_76; |
| if (x_76) { |
| const int x_80 = asint(x_10[3].x); |
| const float x_82 = v1[x_80]; |
| const float x_84 = asfloat(x_6[5].x); |
| const float x_87 = asfloat(x_6[3].x); |
| x_92 = (abs((x_82 - (-(x_84) / x_87))) < E); |
| x_93_phi = x_92; |
| } |
| const bool x_93 = x_93_phi; |
| x_110_phi = x_93; |
| if (x_93) { |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_97 = asint(x_10[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| const float x_99 = v1[x_97]; |
| const float x_101 = asfloat(x_6[6].x); |
| const float x_104 = asfloat(x_6[3].x); |
| x_109 = (abs((x_99 - (-(x_101) / x_104))) < E); |
| x_110_phi = x_109; |
| } |
| if (x_110_phi) { |
| const int x_115 = asint(x_10[1].x); |
| const int x_118 = asint(x_10[2].x); |
| const int x_121 = asint(x_10[2].x); |
| const int x_124 = asint(x_10[1].x); |
| x_GLF_color = float4(float(x_115), float(x_118), float(x_121), float(x_124)); |
| } else { |
| const float x_128 = asfloat(x_6[5].x); |
| x_GLF_color = float4(x_128, x_128, x_128, x_128); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |