| cbuffer cbuffer_x_6 : register(b0, space0) { |
| uint4 x_6[5]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| int i = 0; |
| int A[4] = (int[4])0; |
| bool x_77 = false; |
| bool x_87 = false; |
| bool x_97 = false; |
| bool x_78_phi = false; |
| bool x_88_phi = false; |
| bool x_98_phi = false; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_33 = asint(x_6[scalar_offset / 4][scalar_offset % 4]); |
| i = x_33; |
| while (true) { |
| const int x_38 = i; |
| const int x_40 = asint(x_6[4].x); |
| if ((x_38 < x_40)) { |
| } else { |
| break; |
| } |
| const int x_43 = i; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_45 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| A[x_43] = x_45; |
| const int x_47 = i; |
| const int x_50 = asint(x_6[3].x); |
| const int x_54 = asint(x_6[1].x); |
| if ((max((2 * x_47), (2 * x_50)) == x_54)) { |
| A[i] = 1; |
| } |
| { |
| i = (i + 1); |
| } |
| } |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_63 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| const int x_65 = A[x_63]; |
| const int x_67 = asint(x_6[3].x); |
| const bool x_68 = (x_65 == x_67); |
| x_78_phi = x_68; |
| if (x_68) { |
| const int x_72 = asint(x_6[3].x); |
| const int x_74 = A[x_72]; |
| const int x_76 = asint(x_6[3].x); |
| x_77 = (x_74 == x_76); |
| x_78_phi = x_77; |
| } |
| const bool x_78 = x_78_phi; |
| x_88_phi = x_78; |
| if (x_78) { |
| const int x_82 = asint(x_6[1].x); |
| const int x_84 = A[x_82]; |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_86 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| x_87 = (x_84 == x_86); |
| x_88_phi = x_87; |
| } |
| const bool x_88 = x_88_phi; |
| x_98_phi = x_88; |
| if (x_88) { |
| const int x_92 = asint(x_6[2].x); |
| const int x_94 = A[x_92]; |
| const uint scalar_offset_4 = ((16u * uint(0))) / 4; |
| const int x_96 = asint(x_6[scalar_offset_4 / 4][scalar_offset_4 % 4]); |
| x_97 = (x_94 == x_96); |
| x_98_phi = x_97; |
| } |
| if (x_98_phi) { |
| const int x_103 = asint(x_6[3].x); |
| const uint scalar_offset_5 = ((16u * uint(0))) / 4; |
| const int x_106 = asint(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]); |
| const uint scalar_offset_6 = ((16u * uint(0))) / 4; |
| const int x_109 = asint(x_6[scalar_offset_6 / 4][scalar_offset_6 % 4]); |
| const int x_112 = asint(x_6[3].x); |
| x_GLF_color = float4(float(x_103), float(x_106), float(x_109), float(x_112)); |
| } else { |
| x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |