blob: c0ebdc2dca3db2471b42afc061009064c337feaa [file] [log] [blame] [edit]
void ceil_34064b() {
float3 res = ceil(float3(0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
ceil_34064b();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
ceil_34064b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
ceil_34064b();
return;
}