blob: 0e7d8d779520bfcdeed960d6fad163aec9df1f24 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void ceil_96f597() {
float2 res = ceil(float2());
}
vertex tint_symbol vertex_main() {
ceil_96f597();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
ceil_96f597();
return;
}
kernel void compute_main() {
ceil_96f597();
return;
}