blob: ca0e3a5d2af5fe66af8ba4f27e6ef0bb6b03bd3c [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void ldexp_abd718() {
float2 res = ldexp(float2(), int2());
}
vertex tint_symbol vertex_main() {
ldexp_abd718();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
ldexp_abd718();
return;
}
kernel void compute_main() {
ldexp_abd718();
return;
}