blob: ed2c1db19b6c5a4a5146cfe9c74ca42a443e5b33 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void reverseBits_7c4269() {
int res = reverse_bits(1);
}
vertex tint_symbol vertex_main() {
reverseBits_7c4269();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
reverseBits_7c4269();
return;
}
kernel void compute_main() {
reverseBits_7c4269();
return;
}