blob: 61f6ecfeb8b7568e7ad499d5c811e19cd455cdf6 [file] [log] [blame] [edit]
void select_087ea4() {
uint4 res = (false ? uint4(0u, 0u, 0u, 0u) : uint4(0u, 0u, 0u, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
select_087ea4();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_087ea4();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_087ea4();
return;
}