blob: bea0da06b988dde64b665697c42d660108ca5777 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_3c25ce() {
bool3 res = select(bool3(), bool3(), bool());
}
vertex tint_symbol vertex_main() {
select_3c25ce();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
select_3c25ce();
return;
}
kernel void compute_main() {
select_3c25ce();
return;
}