| type Arr = [[stride(16)]] array<i32, 3>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<f32, 1>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr_1; |
| }; |
| |
| [[group(0), binding(1)]] var<uniform> x_6 : buf1; |
| |
| [[group(0), binding(0)]] var<uniform> x_10 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : i32; |
| var i : i32; |
| var b : f32; |
| let x_34 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| a = x_34; |
| let x_35 : i32 = a; |
| a = (x_35 + 1); |
| let x_38 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| i = x_38; |
| loop { |
| let x_43 : i32 = i; |
| let x_45 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| if ((x_43 < x_45)) { |
| } else { |
| break; |
| } |
| let x_48 : i32 = i; |
| let x_50 : i32 = a; |
| b = ldexp(f32(x_48), -(x_50)); |
| |
| continuing { |
| let x_53 : i32 = i; |
| i = (x_53 + 1); |
| } |
| } |
| let x_55 : f32 = b; |
| let x_57 : f32 = x_10.x_GLF_uniform_float_values[0]; |
| if ((x_55 == x_57)) { |
| let x_63 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_66 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_69 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_72 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| x_GLF_color = vec4<f32>(f32(x_63), f32(x_66), f32(x_69), f32(x_72)); |
| } else { |
| let x_75 : f32 = b; |
| x_GLF_color = vec4<f32>(x_75, x_75, x_75, x_75); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |