| type Arr = [[stride(16)]] array<i32, 6>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var arr : array<i32, 3>; |
| var index : i32; |
| var x_76 : bool; |
| var x_86 : bool; |
| var x_77_phi : bool; |
| var x_87_phi : bool; |
| let x_33 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_35 : i32 = x_6.x_GLF_uniform_int_values[5]; |
| let x_37 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| arr = array<i32, 3>(x_33, x_35, x_37); |
| index = 1; |
| loop { |
| var x_51 : bool; |
| var x_52_phi : bool; |
| x_52_phi = true; |
| if (true) { |
| let x_46 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_48 : i32 = index; |
| x_51 = !(((x_46 == 1) & (x_48 <= 1))); |
| x_52_phi = x_51; |
| } |
| let x_52 : bool = x_52_phi; |
| if (!(x_52)) { |
| } else { |
| break; |
| } |
| let x_55 : i32 = index; |
| let x_56 : ptr<function, i32> = &(arr[x_55]); |
| let x_57 : i32 = *(x_56); |
| *(x_56) = (x_57 + 1); |
| let x_59 : i32 = index; |
| index = (x_59 + 1); |
| } |
| let x_62 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_64 : i32 = arr[x_62]; |
| let x_66 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_67 : bool = (x_64 == x_66); |
| x_77_phi = x_67; |
| if (x_67) { |
| let x_71 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_73 : i32 = arr[x_71]; |
| let x_75 : i32 = x_6.x_GLF_uniform_int_values[4]; |
| x_76 = (x_73 == x_75); |
| x_77_phi = x_76; |
| } |
| let x_77 : bool = x_77_phi; |
| x_87_phi = x_77; |
| if (x_77) { |
| let x_81 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_83 : i32 = arr[x_81]; |
| let x_85 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| x_86 = (x_83 == x_85); |
| x_87_phi = x_86; |
| } |
| let x_87 : bool = x_87_phi; |
| if (x_87) { |
| let x_92 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_95 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_98 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_101 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_92), f32(x_95), f32(x_98), f32(x_101)); |
| } else { |
| let x_105 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_106 : f32 = f32(x_105); |
| x_GLF_color = vec4<f32>(x_106, x_106, x_106, x_106); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |