| cbuffer cbuffer_x_6 : register(b0, space0) { |
| uint4 x_6[7]; |
| }; |
| cbuffer cbuffer_x_8 : register(b1, space0) { |
| uint4 x_8[3]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float sums[2] = (float[2])0; |
| int a = 0; |
| int b = 0; |
| int c = 0; |
| int d = 0; |
| int e = 0; |
| int f = 0; |
| int g = 0; |
| int h = 0; |
| int i = 0; |
| int j = 0; |
| bool x_215 = false; |
| bool x_216_phi = false; |
| const int x_20 = asint(x_6[1].x); |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const float x_110 = asfloat(x_8[scalar_offset / 4][scalar_offset % 4]); |
| sums[x_20] = x_110; |
| const int x_22 = asint(x_6[2].x); |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const float x_114 = asfloat(x_8[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| sums[x_22] = x_114; |
| const int x_23 = asint(x_6[1].x); |
| a = x_23; |
| while (true) { |
| const int x_24 = a; |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_25 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| if ((x_24 < x_25)) { |
| } else { |
| break; |
| } |
| const int x_26 = asint(x_6[5].x); |
| b = x_26; |
| while (true) { |
| const int x_27 = b; |
| const int x_28 = asint(x_6[3].x); |
| if ((x_27 < x_28)) { |
| } else { |
| break; |
| } |
| const int x_29 = asint(x_6[6].x); |
| c = x_29; |
| while (true) { |
| const int x_30 = c; |
| const int x_31 = asint(x_6[4].x); |
| if ((x_30 <= x_31)) { |
| } else { |
| break; |
| } |
| const int x_32 = asint(x_6[1].x); |
| d = x_32; |
| while (true) { |
| const int x_33 = d; |
| const int x_34 = asint(x_6[6].x); |
| if ((x_33 < x_34)) { |
| } else { |
| break; |
| } |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_35 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| e = x_35; |
| while (true) { |
| const int x_36 = e; |
| const int x_37 = asint(x_6[4].x); |
| if ((x_36 <= x_37)) { |
| } else { |
| break; |
| } |
| const int x_38 = asint(x_6[1].x); |
| f = x_38; |
| while (true) { |
| const int x_39 = f; |
| const uint scalar_offset_4 = ((16u * uint(0))) / 4; |
| const int x_40 = asint(x_6[scalar_offset_4 / 4][scalar_offset_4 % 4]); |
| if ((x_39 < x_40)) { |
| } else { |
| break; |
| } |
| const int x_41 = asint(x_6[1].x); |
| g = x_41; |
| while (true) { |
| const int x_42 = g; |
| const int x_43 = asint(x_6[6].x); |
| if ((x_42 < x_43)) { |
| } else { |
| break; |
| } |
| const int x_44 = asint(x_6[1].x); |
| h = x_44; |
| while (true) { |
| const int x_45 = h; |
| const uint scalar_offset_5 = ((16u * uint(0))) / 4; |
| const int x_46 = asint(x_6[scalar_offset_5 / 4][scalar_offset_5 % 4]); |
| if ((x_45 < x_46)) { |
| } else { |
| break; |
| } |
| const int x_47 = asint(x_6[1].x); |
| i = x_47; |
| while (true) { |
| const int x_48 = i; |
| const int x_49 = asint(x_6[4].x); |
| if ((x_48 < x_49)) { |
| } else { |
| break; |
| } |
| const uint scalar_offset_6 = ((16u * uint(0))) / 4; |
| const int x_50 = asint(x_6[scalar_offset_6 / 4][scalar_offset_6 % 4]); |
| j = x_50; |
| while (true) { |
| const int x_51 = j; |
| const int x_52 = asint(x_6[1].x); |
| if ((x_51 > x_52)) { |
| } else { |
| break; |
| } |
| const int x_53 = a; |
| const float x_197 = asfloat(x_8[2].x); |
| const float x_199 = sums[x_53]; |
| sums[x_53] = (x_199 + x_197); |
| { |
| j = (j - 1); |
| } |
| } |
| { |
| i = (i + 1); |
| } |
| } |
| { |
| h = (h + 1); |
| } |
| } |
| { |
| g = (g + 1); |
| } |
| } |
| { |
| f = (f + 1); |
| } |
| } |
| { |
| e = (e + 1); |
| } |
| } |
| { |
| d = (d + 1); |
| } |
| } |
| { |
| c = (c + 1); |
| } |
| } |
| { |
| b = (b + 1); |
| } |
| } |
| { |
| a = (a + 1); |
| } |
| } |
| const int x_74 = asint(x_6[1].x); |
| const float x_204 = sums[x_74]; |
| const float x_206 = asfloat(x_8[1].x); |
| const bool x_207 = (x_204 == x_206); |
| x_216_phi = x_207; |
| if (x_207) { |
| const int x_75 = asint(x_6[2].x); |
| const float x_212 = sums[x_75]; |
| const float x_214 = asfloat(x_8[1].x); |
| x_215 = (x_212 == x_214); |
| x_216_phi = x_215; |
| } |
| if (x_216_phi) { |
| const int x_76 = asint(x_6[2].x); |
| const int x_77 = asint(x_6[1].x); |
| const int x_78 = asint(x_6[1].x); |
| const int x_79 = asint(x_6[2].x); |
| x_GLF_color = float4(float(x_76), float(x_77), float(x_78), float(x_79)); |
| } else { |
| const int x_80 = asint(x_6[1].x); |
| const float x_230 = float(x_80); |
| x_GLF_color = float4(x_230, x_230, x_230, x_230); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |