| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 injectionSwitch; |
| }; |
| struct tint_array_wrapper { |
| float arr[9]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) { |
| int i = 0; |
| int GLF_dead5cols = 0; |
| int GLF_dead5rows = 0; |
| int GLF_dead5c = 0; |
| int GLF_dead5r = 0; |
| int msb10 = 0; |
| tint_array_wrapper donor_replacementGLF_dead5sums = {}; |
| i = 0; |
| while (true) { |
| int const x_45 = i; |
| float const x_47 = x_6.injectionSwitch.x; |
| if ((x_45 >= int(x_47))) { |
| break; |
| } |
| float const x_53 = x_6.injectionSwitch.y; |
| if ((0.0f > x_53)) { |
| GLF_dead5cols = 2; |
| while (true) { |
| int const x_61 = GLF_dead5cols; |
| if ((x_61 <= 4)) { |
| } else { |
| break; |
| } |
| GLF_dead5rows = 2; |
| while (true) { |
| int const x_68 = GLF_dead5rows; |
| if ((x_68 <= 4)) { |
| } else { |
| break; |
| } |
| GLF_dead5c = 0; |
| while (true) { |
| int const x_75 = GLF_dead5c; |
| int const x_76 = GLF_dead5cols; |
| if ((x_75 < x_76)) { |
| } else { |
| break; |
| } |
| GLF_dead5r = 0; |
| while (true) { |
| int const x_83 = GLF_dead5r; |
| int const x_84 = GLF_dead5rows; |
| if ((x_83 < x_84)) { |
| } else { |
| break; |
| } |
| int const x_87 = msb10; |
| switch(x_87) { |
| case 1: |
| case 8: { |
| int const x_90 = msb10; |
| int const x_92 = msb10; |
| int const x_95 = msb10; |
| int const x_96 = select(0, x_95, ((x_90 >= 0) & (x_92 < 9))); |
| float const x_98 = donor_replacementGLF_dead5sums.arr[x_96]; |
| donor_replacementGLF_dead5sums.arr[x_96] = (x_98 + 1.0f); |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| { |
| int const x_101 = GLF_dead5r; |
| GLF_dead5r = (x_101 + 1); |
| } |
| } |
| { |
| int const x_103 = GLF_dead5c; |
| GLF_dead5c = (x_103 + 1); |
| } |
| } |
| int const x_105 = msb10; |
| msb10 = (x_105 + 1); |
| { |
| int const x_107 = GLF_dead5rows; |
| GLF_dead5rows = (x_107 + 1); |
| } |
| } |
| { |
| int const x_109 = GLF_dead5cols; |
| GLF_dead5cols = (x_109 + 1); |
| } |
| } |
| } |
| int const x_111 = i; |
| i = (x_111 + 1); |
| { |
| int const x_113 = i; |
| if ((x_113 < 200)) { |
| } else { |
| break; |
| } |
| } |
| } |
| *(tint_symbol_4) = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_1(x_6, &(tint_symbol_5)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5}; |
| tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |
| |