| [[block]] |
| struct buf0 { |
| resolution : vec2<f32>; |
| }; |
| |
| var<private> gl_FragCoord : vec4<f32>; |
| |
| [[group(0), binding(0)]] var<uniform> x_7 : buf0; |
| |
| var<private> map : array<i32, 256>; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var pos : vec2<f32>; |
| var ipos : vec2<i32>; |
| var i : i32; |
| var p : vec2<i32>; |
| var canwalk : bool; |
| var v : i32; |
| var directions : i32; |
| var j : i32; |
| var d : i32; |
| let x_59 : vec4<f32> = gl_FragCoord; |
| let x_62 : vec2<f32> = x_7.resolution; |
| pos = (vec2<f32>(x_59.x, x_59.y) / x_62); |
| let x_65 : f32 = pos.x; |
| let x_69 : f32 = pos.y; |
| ipos = vec2<i32>(i32((x_65 * 16.0)), i32((x_69 * 16.0))); |
| i = 0; |
| loop { |
| let x_77 : i32 = i; |
| if ((x_77 < 256)) { |
| } else { |
| break; |
| } |
| let x_80 : i32 = i; |
| map[x_80] = 0; |
| |
| continuing { |
| let x_82 : i32 = i; |
| i = (x_82 + 1); |
| } |
| } |
| p = vec2<i32>(0, 0); |
| canwalk = true; |
| v = 0; |
| loop { |
| var x_104 : bool; |
| var x_124 : bool; |
| var x_144 : bool; |
| var x_164 : bool; |
| var x_105_phi : bool; |
| var x_125_phi : bool; |
| var x_145_phi : bool; |
| var x_165_phi : bool; |
| let x_88 : i32 = v; |
| v = (x_88 + 1); |
| directions = 0; |
| let x_91 : i32 = p.x; |
| let x_92 : bool = (x_91 > 0); |
| x_105_phi = x_92; |
| if (x_92) { |
| let x_96 : i32 = p.x; |
| let x_99 : i32 = p.y; |
| let x_103 : i32 = map[((x_96 - 2) + (x_99 * 16))]; |
| x_104 = (x_103 == 0); |
| x_105_phi = x_104; |
| } |
| let x_105 : bool = x_105_phi; |
| if (x_105) { |
| let x_108 : i32 = directions; |
| directions = (x_108 + 1); |
| } |
| let x_111 : i32 = p.y; |
| let x_112 : bool = (x_111 > 0); |
| x_125_phi = x_112; |
| if (x_112) { |
| let x_116 : i32 = p.x; |
| let x_118 : i32 = p.y; |
| let x_123 : i32 = map[(x_116 + ((x_118 - 2) * 16))]; |
| x_124 = (x_123 == 0); |
| x_125_phi = x_124; |
| } |
| let x_125 : bool = x_125_phi; |
| if (x_125) { |
| let x_128 : i32 = directions; |
| directions = (x_128 + 1); |
| } |
| let x_131 : i32 = p.x; |
| let x_132 : bool = (x_131 < 14); |
| x_145_phi = x_132; |
| if (x_132) { |
| let x_136 : i32 = p.x; |
| let x_139 : i32 = p.y; |
| let x_143 : i32 = map[((x_136 + 2) + (x_139 * 16))]; |
| x_144 = (x_143 == 0); |
| x_145_phi = x_144; |
| } |
| let x_145 : bool = x_145_phi; |
| if (x_145) { |
| let x_148 : i32 = directions; |
| directions = (x_148 + 1); |
| } |
| let x_151 : i32 = p.y; |
| let x_152 : bool = (x_151 < 14); |
| x_165_phi = x_152; |
| if (x_152) { |
| let x_156 : i32 = p.x; |
| let x_158 : i32 = p.y; |
| let x_163 : i32 = map[(x_156 + ((x_158 + 2) * 16))]; |
| x_164 = (x_163 == 0); |
| x_165_phi = x_164; |
| } |
| let x_165 : bool = x_165_phi; |
| if (x_165) { |
| let x_168 : i32 = directions; |
| directions = (x_168 + 1); |
| } |
| var x_229 : bool; |
| var x_242 : bool; |
| var x_281 : bool; |
| var x_295 : bool; |
| var x_335 : bool; |
| var x_348 : bool; |
| var x_387 : bool; |
| var x_400 : bool; |
| var x_230_phi : bool; |
| var x_243_phi : bool; |
| var x_282_phi : bool; |
| var x_296_phi : bool; |
| var x_336_phi : bool; |
| var x_349_phi : bool; |
| var x_388_phi : bool; |
| var x_401_phi : bool; |
| let x_170 : i32 = directions; |
| if ((x_170 == 0)) { |
| canwalk = false; |
| i = 0; |
| loop { |
| let x_179 : i32 = i; |
| if ((x_179 < 8)) { |
| } else { |
| break; |
| } |
| j = 0; |
| loop { |
| let x_186 : i32 = j; |
| if ((x_186 < 8)) { |
| } else { |
| break; |
| } |
| let x_189 : i32 = j; |
| let x_191 : i32 = i; |
| let x_196 : i32 = map[((x_189 * 2) + ((x_191 * 2) * 16))]; |
| if ((x_196 == 0)) { |
| let x_200 : i32 = j; |
| p.x = (x_200 * 2); |
| let x_203 : i32 = i; |
| p.y = (x_203 * 2); |
| canwalk = true; |
| } |
| |
| continuing { |
| let x_206 : i32 = j; |
| j = (x_206 + 1); |
| } |
| } |
| |
| continuing { |
| let x_208 : i32 = i; |
| i = (x_208 + 1); |
| } |
| } |
| let x_211 : i32 = p.x; |
| let x_213 : i32 = p.y; |
| map[(x_211 + (x_213 * 16))] = 1; |
| } else { |
| let x_217 : i32 = v; |
| let x_218 : i32 = directions; |
| d = (x_217 % x_218); |
| let x_220 : i32 = directions; |
| let x_221 : i32 = v; |
| v = (x_221 + x_220); |
| let x_223 : i32 = d; |
| let x_224 : bool = (x_223 >= 0); |
| x_230_phi = x_224; |
| if (x_224) { |
| let x_228 : i32 = p.x; |
| x_229 = (x_228 > 0); |
| x_230_phi = x_229; |
| } |
| let x_230 : bool = x_230_phi; |
| x_243_phi = x_230; |
| if (x_230) { |
| let x_234 : i32 = p.x; |
| let x_237 : i32 = p.y; |
| let x_241 : i32 = map[((x_234 - 2) + (x_237 * 16))]; |
| x_242 = (x_241 == 0); |
| x_243_phi = x_242; |
| } |
| let x_243 : bool = x_243_phi; |
| if (x_243) { |
| let x_246 : i32 = d; |
| d = (x_246 - 1); |
| let x_249 : i32 = p.x; |
| let x_251 : i32 = p.y; |
| map[(x_249 + (x_251 * 16))] = 1; |
| let x_256 : i32 = p.x; |
| let x_259 : i32 = p.y; |
| map[((x_256 - 1) + (x_259 * 16))] = 1; |
| let x_264 : i32 = p.x; |
| let x_267 : i32 = p.y; |
| map[((x_264 - 2) + (x_267 * 16))] = 1; |
| let x_272 : i32 = p.x; |
| p.x = (x_272 - 2); |
| } |
| let x_275 : i32 = d; |
| let x_276 : bool = (x_275 >= 0); |
| x_282_phi = x_276; |
| if (x_276) { |
| let x_280 : i32 = p.y; |
| x_281 = (x_280 > 0); |
| x_282_phi = x_281; |
| } |
| let x_282 : bool = x_282_phi; |
| x_296_phi = x_282; |
| if (x_282) { |
| let x_286 : i32 = p.x; |
| let x_288 : i32 = p.y; |
| let x_291 : array<i32, 256> = map; |
| map = array<i32, 256>(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); |
| map = x_291; |
| let x_294 : i32 = map[(x_286 + ((x_288 - 2) * 16))]; |
| x_295 = (x_294 == 0); |
| x_296_phi = x_295; |
| } |
| let x_296 : bool = x_296_phi; |
| if (x_296) { |
| let x_299 : i32 = d; |
| d = (x_299 - 1); |
| let x_302 : i32 = p.x; |
| let x_304 : i32 = p.y; |
| map[(x_302 + (x_304 * 16))] = 1; |
| let x_309 : i32 = p.x; |
| let x_311 : i32 = p.y; |
| map[(x_309 + ((x_311 - 1) * 16))] = 1; |
| let x_317 : i32 = p.x; |
| let x_319 : i32 = p.y; |
| let x_321 : array<i32, 256> = map; |
| map = array<i32, 256>(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); |
| map = x_321; |
| map[(x_317 + ((x_319 - 2) * 16))] = 1; |
| let x_326 : i32 = p.y; |
| p.y = (x_326 - 2); |
| } |
| let x_329 : i32 = d; |
| let x_330 : bool = (x_329 >= 0); |
| x_336_phi = x_330; |
| if (x_330) { |
| let x_334 : i32 = p.x; |
| x_335 = (x_334 < 14); |
| x_336_phi = x_335; |
| } |
| let x_336 : bool = x_336_phi; |
| x_349_phi = x_336; |
| if (x_336) { |
| let x_340 : i32 = p.x; |
| let x_343 : i32 = p.y; |
| let x_347 : i32 = map[((x_340 + 2) + (x_343 * 16))]; |
| x_348 = (x_347 == 0); |
| x_349_phi = x_348; |
| } |
| let x_349 : bool = x_349_phi; |
| if (x_349) { |
| let x_352 : i32 = d; |
| d = (x_352 - 1); |
| let x_355 : i32 = p.x; |
| let x_357 : i32 = p.y; |
| map[(x_355 + (x_357 * 16))] = 1; |
| let x_362 : i32 = p.x; |
| let x_365 : i32 = p.y; |
| map[((x_362 + 1) + (x_365 * 16))] = 1; |
| let x_370 : i32 = p.x; |
| let x_373 : i32 = p.y; |
| map[((x_370 + 2) + (x_373 * 16))] = 1; |
| let x_378 : i32 = p.x; |
| p.x = (x_378 + 2); |
| } |
| let x_381 : i32 = d; |
| let x_382 : bool = (x_381 >= 0); |
| x_388_phi = x_382; |
| if (x_382) { |
| let x_386 : i32 = p.y; |
| x_387 = (x_386 < 14); |
| x_388_phi = x_387; |
| } |
| let x_388 : bool = x_388_phi; |
| x_401_phi = x_388; |
| if (x_388) { |
| let x_392 : i32 = p.x; |
| let x_394 : i32 = p.y; |
| let x_399 : i32 = map[(x_392 + ((x_394 + 2) * 16))]; |
| x_400 = (x_399 == 0); |
| x_401_phi = x_400; |
| } |
| let x_401 : bool = x_401_phi; |
| if (x_401) { |
| let x_404 : i32 = d; |
| d = (x_404 - 1); |
| let x_407 : i32 = p.x; |
| let x_409 : i32 = p.y; |
| map[(x_407 + (x_409 * 16))] = 1; |
| let x_414 : i32 = p.x; |
| let x_416 : i32 = p.y; |
| map[(x_414 + ((x_416 + 1) * 16))] = 1; |
| let x_422 : i32 = p.x; |
| let x_424 : i32 = p.y; |
| map[(x_422 + ((x_424 + 2) * 16))] = 1; |
| let x_430 : i32 = p.y; |
| p.y = (x_430 + 2); |
| } |
| } |
| let x_434 : i32 = ipos.y; |
| let x_437 : i32 = ipos.x; |
| let x_440 : i32 = map[((x_434 * 16) + x_437)]; |
| if ((x_440 == 1)) { |
| x_GLF_color = vec4<f32>(1.0, 1.0, 1.0, 1.0); |
| return; |
| } |
| |
| continuing { |
| let x_444 : bool = canwalk; |
| if (x_444) { |
| } else { |
| break; |
| } |
| } |
| } |
| x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 1.0); |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main([[builtin(position)]] gl_FragCoord_param : vec4<f32>) -> main_out { |
| gl_FragCoord = gl_FragCoord_param; |
| main_1(); |
| return main_out(x_GLF_color); |
| } |